Sophie
View Project Page- Responsible for all aspects except model (by Nina Tarasova)
- Surfaced with Mari & Substance
- Hair groom created with XGen
- Embroidery created with Substance Designer
- Procedural woven shirt and beret fuzz created in Houdini
- Lighting, Shading, and Rendering in Maya w/ RenderMan
- Compositing in Nuke
Magic Potions
View Project Page- Responsible for all aspects except model (by Caitlin Cheek)
- Surfaced using Substance Painter
- Volumetrics, procedural weave, and bubbles created in Houdini
- Rope and fuzz created with XGen
- Lighting, Shading, and Rendering in Maya with RenderMan
- Compositing in Nuke
Magic Potions
View Project Page- Responsible for all aspects except model (by Caitlin Cheek)
- Surfaced using Substance Painter
- Volumetrics, procedural weave, and bubbles created in Houdini
- Rope and fuzz created with XGen
- Lighting, Shading, and Rendering in Maya with RenderMan
- Compositing in Nuke
Slippery Slope
View Project Page- Co-Director | Look Dev Lead
- Character Surfacing in Substance
- Grooming created with XGen
- CFX in Maya (hair sim)
- Shaded, lit, and rendered with RenderMan
- Compositing and falling snow FX in Nuke
Slippery Slope
View Project Page- Responsible for all aspects
- Shaded, lit, and rendered with RenderMan
1923 Leica
View Project Page- Responsible for all aspects
- Modeled in Maya & Zbrush
- Surfaced using Substance Painter & Substance Designer
- Hair, fuzz, and string created with XGen
- Procedural dust created in Houdini
- Shaded, lit, and rendered with RenderMan
- Compositing in Nuke
Kibble
View Project Page- Look Dev Lead
- Concept Art in Photoshop
- Modeling in Maya & ZBrush
- Surfacing in Substance Designer & Painter
- Lighting, Shading & Rendering in Maya w/ RenderMan
- Title / Credits Sequence animated in After Effects
- Compositing in Nuke
Kibble
View Project Page- Surfacing in Substance Designer & Painter
- Bread particles instanced with XGen Archives
- Lighting, Shading & Rendering in Maya w/ RenderMan
- Compositing in Nuke
Surface Deep
View Project Page- Vegetation instancing with XGen Archives
- All aspects except modeling (by Julia Donaldson)
- Surfacing in Substance Painter
- Lighting, Shading & Rendering in Maya with RenderMan
- Compositing in Nuke
Surface Deep
View Project Page- Yarn character groom & CFX with XGen (model by Kamryn Massey)
- Procedural fabric shader in RenderMan
- Hair tube auto-rig script in Python
- Lighting, Shading & Rendering in Maya with RenderMan
- Compositing in Nuke